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Kids Don't Need Equipment,
They Need Opportunity
by Ellen Ruppel Shell
From Smithsonian Magazine, July 1994. Reprinted by permission of the Smithsonian and Ellen Ruppel Shell.
Forget about swings and teeter-totters and concrete
turtles - to be a real success, a playground needs a few
good mudholes.
Flood Park playground in Menlo Park, California lacks
the glitz of an arcade and has none of the pizzazz of a
theme park. There are no interactive video games, no
ear-popping sound systems, no death-defying vertigo
machines. These are only simple things: a rock the shape
of an oversize beanbag chair, a cluster of stunted trees,
a single wind chime. Not the stuff, one would think, to
catch and hold the interest of technosavy youth.
One would be wrong.
Today, a sharply clear Saturday in early fall, the
place is crawling with kids. Kids as acrobats, flinging
themselves from the rock into sand piled for feet deep.
Kids with pebbles and sticks and soda cans to form pools
and eddies. Kids as set designers, turning a tangle of
twisted Australian tea trees into a spaceship, then a
pirate ship, then a playhouse. Flood Park was designed to
fulfill not some adult fantasy of what kids want, but the
desires and needs of the kids themselves. There is
nothing here that cannot be touched and changed, nothing
that kids can't control. Flood park is a work in
progress, and that, it seems, is its magic.
"Ideally a child's play space should never be
finished, it should be in a constant state of
change," says Susan Goltsman, a principal in the
Berkeley, California, based firm Moore Iacofano Goltsman,
who planned and designed the play space. "Children,
you know, have a way of creating their own worlds."
You can probably recall creating such a world yourself
as a child. There was a vacant lot or open field, a
building site or back alley where you fled from time to
time to escape adult judgement and scrutiny. There, far
from a guardian's watchful eye, you and your friends made
your own laws, appointed your own leaders, settled you
own disputes. But the landscape of childhood has changed
dramatically. Those vacant lots and open fields have
given way to the push of progress- have been paved into
parking lots or built into shopping malls and
subdivisions. Those back alleys and secret cul de sacs
have become truly frightening, places not of mystery but
of danger. The freedom many of us associate with
childhood is at worst an anachronism, at best a luxury
out of reach form millions of today's kids.
Goltsman is one of a growing number of designers,
architects, city planners and educators who are working
hard to reverse this trend. In a sense, their goal is to
reinvent the vacant lot. Rather than flattening the
landscape into submission and smothering it with asphalt,
this new wave of playground designers relies heavily on
context, incorporating as many features of the native
topology and local culture as possible. The places
designed are subtle but complex, as intriguing as a
child's imagination can make them.
In a tiny, exquisite playground in Central Park in
Manhattan, for instance, children scramble up a jumble of
rocks and logs to the top of a granite outcrop carved
into a smooth spiral slide. They climb and slide and
climb again, the slip of mud and rock against their
sneakers, climbers challenging a peak. In Sunnyvale,
California, kids excavate for fish fossils at a
playground where the nearby wetlands make a soothing
backdrop.
Swings Adrift In An Asphalt Sea
"The idea is to
use the landscape as a playground and nature as the play
element," says Mark Francis, a landscape architect
on the faculty of the University of California at Davis.
"Most playgrounds are so tame; what we're trying to
do is recapture a bit of the wild side."
Many architects and designers think of playgrounds as
a necessary evil, something to tack on reluctantly,
budget permitting, after the real work of creating
buildings is done. This helps to explain why so many
inner-city housing developments offer so little for
children- typically a trio of wings set in four globs of
cement adrift in an asphalt sea. Usually the swings have
no seats. Often the asphalt is strewn with broken glass.
The thinking, or lack of it, that led to this tragedy
is changing, but slowly and sporadically. And while
theorists argue and government agencies equivocate about
what to do, a handful of activists are slipping bits and
pieces of childhood back into the inner city. Sam
Kornhauser is one of them.
Kornhauser's work is building playgrounds in Harlem, a
community where the distinction between
"playground" and "parking lot"
appears to be mostly semantic. Indeed, a recent tour of
Harlem's elementary school yards yielded little evidence
of people of any kind, save during recess when teachers
patrolled the perimeters of chain link fence as students
let off steam in skittish games of tag.
An architect by training and a child advocate by
avocation, Kornhauser considers play an educational
opportunity, and the playgrounds he designs are an
embodiment of that belief. His play space at Public
School 197, for example, is a Harlem in miniature,
everything built to resemble something the kids have seen
before. There's a "tenement house" climbing
structure, seedy but rakish in a splash of primary
colors. There's a stage like the one at the Apollo
Theater. There's a store, a fire engine, an ambulance,
and a giant crawl-through tube marked with a white cross
to represent Harlem Hospital- the school's neighbor and
benefactor of the playground. Though fronted by a busy
thoroughfare, the play yard is quiet, the street noise
barely audible. Sitting here, you can almost forget that
the playground is locked up each night to keep drug
dealers from using it as a place of business.
"When I first began work on this project, there
was nothing here but broken monkey bars, a fulcrum where
a seesaw used to be, and stanchions sticking out of
concrete where there were supposed to be benches,"
Kornhauser says. "It was a little daunting. But I
spent a couple of days walking around the neighborhood,
and I got inspired. I mean, Yankee Stadium is just 20
blocks across the river, and to east is a railway
bridge,a nd the trains lead to just about everywhere else
in the world. I thought, this place is a real
intersection of ideas."
A quartet of murals hangs on the playground's
inevitable rectangle of chain link fence. They were
painted by P.S. 197 students with a program called Unity
Through Murals. Each painting depicts a view of the city
and beyond: Yankee Stadium and north to the Arctic; the
Harlem Bridge and east to Egypt and the pyramids; a
neighborhood YMCA and west to Hawaii and Japan; and the
Manhattan skyline giving way to a tropical rain forest in
the lush, overripe style of painter Henri Rousseau.
"The idea," Kornhauser says, "was to
encourage pride in the neighborhood, but also to help
children see beyond to the rest of the world, to convey a
sense of geography and history."
Children of the inner city, Kornhauser explains, have
enough freneticism in their lives, so there are no
monkeybars here, or swings. But there is a garden, a
magnificent tumble of color and fragrance that not only
catches the eye but soothes. There are roses and
vegetables and what looks like every kind of flowering
plant. the flowers attract insects and a wide assortment
of birds.
When the children finally clamber out of P.S. 197 for
recess, most head straight for "downtown," the
toy Harlem with its fire engine and ambulance and
playhouse. But one, a little boy of about 8, breaks away
from the rest to take a stroll through the garden.
Bending low, he inspects a flower that is drooping on its
stem. Rather than yank at it, as one would expect, he
takes a twig, sticks it in the dirt and props the stem
against it, like a crutch. Satisfied, he scrambles to his
feet and rushes back to score his turn at the ambulance.
The idea that creative play fulfills a vital need in
children has been batted around by theorists for more
than a century, but has only recently become part of
mainstream thinking in the United States. Americans tend
to underestimate the importance of play, to consider it
as discretionary rather than essential to child
development. Roger Hart, an environmental psychologist
who edits the quarterly journal Children's Environments,
says that this misguided concept of play has trickled
down into the spaces we create for children, resulting in
a proliferation of lackluster environments of little
value.
Needed: Water, Sand and Loose Parts
"Most people
who care about child development know nothing about
design, and most people who design know nothing about
child development," Hart says. "We all know
that children need water, sand and loose parts to build
with, as tools of communication and interaction. Yet most
playgrounds have little beyond pieces of manufactured
exercise equipment selected from catalogs. Kids don't
need equipment, they need opportunity."
Hart, who is director of the Children's Environments
Research group at the City University of new York
Graduate Center, drives me to the Playground for All
Children, or PAC, a 3.5-acre playground in Flushing
Meadows-Corona Park in Queens, New York. PAC has been in
operation for about a decade; it was the first playground
in the country to integrate children with special needs
and children without them. The basketball nets are low,
to give those in wheelchairs a chance to rack up points;
the slides, swings and seesaws are designed so that
youngsters without working legs can manage them. But the
real beauty of the place is the staff. PAC is one of the
few play areas in the country with a team of trained play
leaders.
"In Europe, play leaders have been common for
years," Hart says. "In the Scandinavian
countries, being a play leader is a profession. Americans
should consider investing in people rather than in
equipment. It really does work."
The investment at PAC certainly appears to have paid
off. Diane Piselli, the playground's director, runs a
pet-facilitated therapy program, and her German shepherd,
Spencer, and two other dogs pull wheelchairs down to the
basketball court. PAC's recreation leader, Eric Friedman,
has the sort of enthusiasm and energy that inspire kids
to push through their fears. He and the rest of the staff
plan games and art projects, and help the children tend a
garden with peppers, tomatoes and eggplants. There are
sunflowers, too. "Kids were so surprised that you
could eat sunflower seeds straight from a flower,"
Friedman says. "They thought they had to come from a
store."
That afternoon Hart takes me to the Union Settlement
Association in East Harlem. One of the largest and oldest
social service agencies in Manhattan- it will be
celebrating its 100th anniversary next summer- the
Settlement is shadowed by a burned-out tenement that
resembles nothing so much as a vast slab of charred beef.
Across the street there's a school with one of those
abandoned asphalt play yards. On the corner, cars
double-park in an angry tangle in front of an impromptu
street market that, I'm told, specializes in the sale of
illegal drugs.
"This place used to be a garbage filled lot- I'd
look out on it every day and hardly notice," says
Sally Yarmolinsky, director of development at the
Settlement, unlocking the gate and leading us inside.
'You can get used to ugliness. But this, this is a dream
come true."
The playground is, indeed, a wonder. There's a
vinecovered gazebo as big as a living room, and fruit
trees, and 50 vegetable beds planted with everything form
collard greens to bamboo. Old men play dominoes here in
the summer, while parents work in the garden and keep and
eye on the children cavorting in the water fountain.
There's plenty of stuff to climb and sit on, all of it
brightly colored, clean and safe. There's also an
"amphitheater," built in the shape of a Shaker
hat box, where kids put on performances they create
themselves.
"This playground has become a focus point for the
community, a bright point in so many families'
lives," says Yarmolinsky. "It's safe, it's
beautiful, it's a place you can come just to sit and
think. There aren't many places to be contemplative in
the city. This is a sanctuary."
It is a sanctuary that took root when two groups
somewhat at odds- one, Operation Green Thumb, a city
agency devoted to gardening,a nd the other, the Council
on the Environment, a private agency that turned vacant
lots into playgrounds- came together to create this
unique setting. It's raining the afternoon I visit and
the children have wisely stayed inside. But Yarmolinsky
is prepared- she pulls out color photographs of community
events that have taken place her, and of kids. In one, a
grinning boy of about 10 hangs from a climbing net backed
by a lush mesh of foliage. It's summer, and sunny, and
the boy is dressed in shorts, a colorful shirt and
sneakers. He looks for all the world like a kid on
vacation in Miami Beach.
The history of playgrounds is a history of bad ideas.
In 1907, the Playground Association of America called
public attention to the need for organized play, and
manufacturers rushed in to fill the void. Much of the
equipment they produced was hazardous, made more so by
its installation in concrete or hard ground. Virtually
all of it- the swings, jungle gyms and seesaws, the
slides and the merry-go-rounds - encouraged "gross
motor activities," exercises of the large muscles of
the body. But as Roger Hart argues, a playground fitted
out with only this kind of equipment wouldn't even
satisfy a chimpanzee.
In the 1950s and 60s, climbing apparatus took on new
and startling shapes: this was the period of, for
example, the concrete turtle. Concrete is nothing if not
durable, and many of these turtles continue to grace our
parks today. Most parents have noticed, however, that
children don't get much of a kick out of interacting with
these creatures. That's because nothing that children can
do to or with a stone turtle will change it in any way.
These mass produced concrete objects were not
springboards to the imagination, they were just bad art.
This period was also the heyday of the novelty
playground, the type built around grand themes. There was
the "Dennis the Menace" playground in Monterey,
California (you can guess what that one looked like), and
the East Orange, New Jersey, "nautical"
playground with its cinder block lighthouse and jetty,
and two full-size cabin cruisers (landlocked, of course).
Soon to follow were the so-called "fantasy"
playgrounds- "undersea," with octopus rockers
and shark swings; "Sputnik-inspired," with
rocket-ship towers; the "fairy-tale," with
enchanted castles and pumpkin coaches. The problem with
all these attempts to catch children's attention was that
the play value of most of the equipment was pretty much
gone by the time it left the factory. This led to
problems. Children can be quite inventive, an they ten to
seek, rather than to avoid risks. So the
"horsie" swing became a battering ram, and the
rocket-ship tower became a launching pad.
By the early 1970s playground safety was a grousing
concern. The U.S. Consumer Product Safety Commission drew
up guidelines. Here and there, schools and cites took
action. Some installed rubber or other forgiving surfaces
beneath swings and climbers, some removed the wings and
climbers entirely. But most did nothing- most injuries on
playgrounds today are still preventable, involving falls
from a height onto a hard surface. And while in the '80s
wood gradually replaced metal for play apparatus, it was
usually fashioned into the same old towers and slides and
teeter-totters that have been around for half a century.
Even the so-called "participatory" playgrounds,
in which children are encouraged to "design"
their own play spaces, and parent to construct them, are
built around pieces of equipment rather than around a
solid concept of child development. That's why these
"community-designed" structures of wood and old
tires look so much alike, whether the community that
designed them is in Texas or Maryland or Massachusetts.
"The nicest thing about these community-built
playgrounds is their barn-raising aspect," says
Susan Goltsman. "Building them is certainly a
terrific experience for the parents and the community.
But, again, people are focusing on structures, not the
needs of kids."
Jay Beckwith, a designer and seller of playground
equipment in Forsetville, California, agrees. Beckwith
popularized the notion of "continuous play
loops," in which play features, such as slides and
climbing structures, are linked together rather than set
apart in lonely isolation. Continuous play structures,
which encourage socialization, are widely promoted these
days, and Beckwith thinks that's a step in the right
direction- but just a first step. "Equipment for
active play is all most people are interested in,"
he says, rather sadly. "They don't seem to have an
understanding of kids' other needs. When they are
crating, making a mess, well, that's a problem. But being
creative is messy."
Most of us have had the experience (or heard it
related) of watching a child reject a toy in favor of the
box it was packed in. Of course, such a response makes
perfect sense: there's not much kids can do with a
stuffed animal, but a box full of loose packing material
is a box full of possibilities. The same can be said of
play spaces. When Roger Hart talks with young children
about playgrounds, their number-one choice, he reports,
is not a fancy piece of equipment but something more like
a mudhole. A choice, Hart suspects, most parents and
other adults haven't even considered.
"Adults really aren't very good at figuring out
what kids want or need," says Joe Frost, a professor
of education a the University of Texas. "Kids love
bright colors, but communities have threatened suit when
brightly colored equipment goes up in the park."
One of Frost's own creation, a playground at the
Beauvoir School in Washington, D.C., is a case in point.
The school operated for more than 60 years without an
outdoor play space, not for lack of resources but, as
headmistress Paula Carreiro explains it, because the
parents of the children who attended seemed to have
overlooked the value of play in favor of academics.
"This is an elementary school with PhDs teaching
science classes; with a swimming pool, a tennis
court," Carreiro says. "And there was no
playground."
An attempt to correct the oversight was made shortly
before Carreiro arrived two years ago: an
architect-designed labyrinth of elegant brick walls was
erected. The idea was that the children would pedal their
Bikes carefully between the walls, like well-mannered
robots.
"I took one look at those walls, and I knew we
were in trouble," Carreiro says. "The walls
were stately and elegant, but they weren't for children,
I called in Joe."
Tear Down The Walls, Put Up A Playground
Joe Frost
spent several days at the school, speaking with parents
and teachers, observing children, pacing off the space.
He noticed that children dug for insect in the rotten
stump of a giant oak and made a note to keep it. He saw
that kids played impromptu ball games on a particular
patch of dirt, so he declared that spot an equipment-free
zone. Then he convinced the parent to take down the walls
and put his design into action.
The day I visit Beauvoir is chilly, but the kids don't
seem to notice. They flood out of the classrooms, heading
straight for their favorite spots. A pair of tube slides,
painted in garish primary colors, wait like elevators to
whisk older children down from the playground's upper
level, which is equipped for younger children, to the
lower, more challenging one. Three boys entertain their
friends with an Irish jig on the rubberized stage of an
amphitheater, then chase each other in a game they call
Power Rangers. Three first-grade girls, their long hair
streaming, egg each other on a t three increasingly
tricky sets of climbing bars and rings, falling again and
again onto the soft mulch. Two tiny girls make chocolate
sand cakes in the playhouse, while a friend stands
statue-still at the bow of an adjoining pirate ship, like
a widow dreaming of her husband lost at sea. What;s
missing is the heat of argument, the steady stream of
threats and recrimination that one associates with
playground politics. Carrerio says that aggression levels
went way down after the playground went up- the children
are too involved to bicker. "What Joe Frost helped
us build here was more than a playground. It's a
testament to a belief in childhood."
Frost has studied children at play for nearly tow
decades. He says that what they need is simple: open
space, challenge and the tools with which to materialize
their own ideas. Child experts are in wide agreement on
this and have been for decades. In the 1960s and '70s a
small but significant movement of educators and landscape
architects pushed to implement this concept in the
nation's playgrounds, with some success. A scattering of
neighborhood play spaces form Baltimore to Berkeley
showed signs of the influence, but only a handful of
these survive. Loose materials- the string and wood and
nails that Frost recommends- require storage; freedom and
challenge require skilled supervision. And those are two
things that most public play areas lack. Park and school
administrators, Frost complains, are constantly searching
for the magic bullet, the one piece of play equipment
that requires no maintenance or superviosion and will
keep children happily engaged. What they fail to
acknowledge, he says, is that good play is rarely
predictable- no piece of equipment designed by an adult
can substitute for the child's own creation.
"American just can't seem to accept that,and it's
a pit," Frost says. "Because so many children
in this country have two working parents or only one
parent, it's more important than ever to provide them
with a rich and creative play environment." It's
Frost's hunch that many learning disabilities have their
roots in play deprivation.
In Texas, a coalition of concerned educators and
parents has made impressive progress toward remedying
this problem. The Houston Adventure Play Association has
sponsored the installation o two school playgrounds built
around a model first described by Danish landscape
architect D.T. Sorensen 51 years ago. Sorensen knew that
children preferred construction sites to most organized
spaces, and this observation inspired the creation of his
"junk playground," the precursor of the
Adventure Playground. These are basically empty lots
stocked with building materials: wood, nails, rope,
water, sand and other found objects, as well as the
wheelbarrows, hammers, saws and other tools necessary to
transform the junk into any number of useful things-
under the watchful eye of trained play leaders.
Photographs of European and Japanese Adventure
Playgrounds show children building playhouses from
scratch, broiling sausages over campfires, planting
gardens and tending animals. These are scruffy,
wild-looking places; while children love them, most
adults in this country seem not to. The American
Adventure Play movement took only tentative hold in the
mid-'70s, and the Houston branch, along with three others
in California, is a lonely vestige. Still, the spirit of
the Houston group is strong, and their dream is to
inspire a rekindling of the movement nationwide.
"There is no question, we have a visual-pollution
problem," says Frances Heyck, secretary of the
Houston Adventure Play Association. "But there is
also no question that Adventure Playgrounds satisfy many
of the needs of the urban child. Everyone worries about
kids watching too much TV. Here is something we can all
od to counteract these influences- it's cheap, it's
available to everyone, and believe me, it works!"
A quick glance at one of Houston's two Adventure
Playgrounds, with its grubby tables and chairs,
ramshackle storage huts and piles of junk, make instantly
clear what Heyck means by visual pollution. play here is
messy, unpredictable, spontaneous, freewheeling and
sometimes a little scary. It looks a lot like life.
Indeed, Robin Moore, a professor of landscape
architecture at North Carolina State University and
president of the International Association for the
Child's Right to Play, says that our children would be
best served if we thought of playgrounds not as kiddie
ghettos but as a new focus of community life.
"Exercise is important, of course, but children
have so many other needs that are not being
addressed" Moore says. "They need a diverse,
secure and supportive place, a safe haven. once they have
that, the play will come. And that play, you know, will
be wonderful."
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